Agent behavior,
contract-enforced.

Interface contracts enforced at generation time, CI/CD time, and runtime (edge/on-device). Behavior stays predictable and accountable.

Demonstrate all three enforcement points

Generation time

Run contract-aware generation with pre-emit guardrails (e.g., block shell-owned navigation) and validate before merge.

Open generation demo →

CI/CD gating

Block drift in pipelines (including shell-owned primitive violations) and emit artifacts for SurfaceOps visibility.

Open CI/CD demo →

Adaptive runtime

Edge/on-device middleware enforces the contract (including shell-owned primitives) before adaptive UI changes render.

Open adaptive demo →

Agent-driven interfaces require bounded adaptation.

Agents generate and adapt interfaces. Without bounded adaptation, behavior becomes unpredictable. Drift follows. Invariants break. Accountability erodes. Contracts enforce boundaries at generation time, CI/CD time, and runtime (edge/on-device), keeping behavior aligned with intent.

Interfaces are systems, not screens.

Interfaces make decisions. They determine what users see, when they see it, and how the system responds. These decisions form behavioral contracts that hold across generation cycles, runtime adaptations, and edge personalization.

Contracts define invariants and bounded adaptation. Surfaces enforces them at generation time, CI/CD time, and runtime (edge/on-device). The difference is documented intent versus operational control.

The Surfaces Approach

Define

Interface intent and invariants

Allowed change surface

Contextual conditions

Enforce

Validation at generation time

Runtime gates for agent-proposed changes

Drift prevention as outcome

Operate

Signals from violations and near-misses

Contract refinement and change control

Lifecycle control over time

One system. Multiple surfaces.

One contract model compiles once and applies everywhere.

surfaces.systems

Same contracts, different enforcement surface. The canonical source of truth for interface contracts.

surfaceops.ai

Same contracts, different enforcement surface. Operational enforcement and feedback for interface integrity across AI and traditional systems.

interfacectl.com

Same contracts, different enforcement surface. Literal, executable interface control through command-line precision.

Who This Is For

Platform and infrastructure teams

Unbounded adaptation breaks invariants. Contracts enforce boundaries at generation time, CI/CD time, and runtime (edge/on-device), preventing agent-proposed changes that violate intent.

Design system owners

Interface divergence creates unclear responsibility. Contracts enforce boundaries at generation time, CI/CD time, and runtime (edge/on-device), making behavior predictable and accountable.

AI and automation leaders

Agent-driven generation creates inconsistent behavior. Contracts enforce boundaries at generation time, CI/CD time, and runtime (edge/on-device), keeping agent behavior aligned with intent.

Users trust interfaces that behave
predictably and accountably.

Build systems that stay coherent.