Interface contracts enforced at generation time, CI/CD time, and runtime (edge/on-device). Behavior stays predictable and accountable.
Run contract-aware generation with pre-emit guardrails (e.g., block shell-owned navigation) and validate before merge.
Open generation demo →Block drift in pipelines (including shell-owned primitive violations) and emit artifacts for SurfaceOps visibility.
Open CI/CD demo →Edge/on-device middleware enforces the contract (including shell-owned primitives) before adaptive UI changes render.
Open adaptive demo →Agents generate and adapt interfaces. Without bounded adaptation, behavior becomes unpredictable. Drift follows. Invariants break. Accountability erodes. Contracts enforce boundaries at generation time, CI/CD time, and runtime (edge/on-device), keeping behavior aligned with intent.
Interfaces make decisions. They determine what users see, when they see it, and how the system responds. These decisions form behavioral contracts that hold across generation cycles, runtime adaptations, and edge personalization.
Contracts define invariants and bounded adaptation. Surfaces enforces them at generation time, CI/CD time, and runtime (edge/on-device). The difference is documented intent versus operational control.
Interface intent and invariants
Allowed change surface
Contextual conditions
Validation at generation time
Runtime gates for agent-proposed changes
Drift prevention as outcome
Signals from violations and near-misses
Contract refinement and change control
Lifecycle control over time
One contract model compiles once and applies everywhere.
Same contracts, different enforcement surface. The canonical source of truth for interface contracts.
Same contracts, different enforcement surface. Operational enforcement and feedback for interface integrity across AI and traditional systems.
Same contracts, different enforcement surface. Literal, executable interface control through command-line precision.
Unbounded adaptation breaks invariants. Contracts enforce boundaries at generation time, CI/CD time, and runtime (edge/on-device), preventing agent-proposed changes that violate intent.
Interface divergence creates unclear responsibility. Contracts enforce boundaries at generation time, CI/CD time, and runtime (edge/on-device), making behavior predictable and accountable.
Agent-driven generation creates inconsistent behavior. Contracts enforce boundaries at generation time, CI/CD time, and runtime (edge/on-device), keeping agent behavior aligned with intent.
Users trust interfaces that behave
predictably and accountably.